-
ACCURACY RATING (1728)
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ACT LIKE YOU RE BETTER (1)
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ADDITIONAL ARROWS (1)
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ADDITIONAL ATTACK COLD DAMAGE (24)
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ADDITIONAL ATTACK FIRE DAMAGE (20)
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ADDITIONAL ATTACK LIGHTNING DAMAGE (27)
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ADDITIONAL ATTACK PHYSICAL DAMAGE (20)
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ADDITIONAL PHYSICAL DAMAGE REDUCTION (25)
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AILMENT THRESHOLD (16)
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ALL ATTRIBUTES (337)
-
ALL ATTRIBUTES PER LEVEL (6)
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ALL ATTRIBUTES PER SOCKET FILLED (12)
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ALL ELEMENTAL (2)
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ALL ELEMENTAL RESISTANCES (721)
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ALL ELEMENTAL RESISTANCES PER SOCKET FILLED (4)
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ALL MAXIMUM ELEMENTAL RESISTANCES (11)
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ARMOUR (495)
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ATTACKS (170)
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BASE CHAOS DAMAGE (3)
-
BASE FIRE DAMAGE (1)
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BLEEDING (9)
-
BLOCK CHANCE (40)
-
BLOCK CHANCE WHILE HOLDING A FOCUS (6)
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CAN BE ALLOCATED (5)
-
CHANCE FOR ENERGY SHIELD RECHARGE TO START WHEN YOU KILL AN ENEMY (6)
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CHANCE FOR FLASKS YOU USE TO NOT CONSUME CHARGES (10)
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CHANCE TO AGGRAVATE BLEEDING ON HIT (5)
-
CHANCE TO BE INFLICTED WITH BLEEDING WHEN HIT (10)
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CHANCE TO BE POISONED (3)
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CHANCE TO BLIND ENEMIES ON HIT (2)
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CHANCE TO BLIND ENEMIES ON HIT WITH ATTACKS (1)
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CHANCE TO BLOCK (1)
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CHANCE TO CAUSE BLEEDING (23)
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CHANCE TO CAUSE BLEEDING ON HIT (27)
-
CHANCE TO CHAIN AN ADDITIONAL TIME (1)
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CHANCE TO CHAIN AN ADDITIONAL TIME FROM TERRAIN (4)
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CHANCE TO GAIN A CHARGE WHEN YOU KILL AN ENEMY (6)
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CHANCE TO GAIN A POWER CHARGE ON CRITICAL HIT (3)
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CHANCE TO GAIN A POWER CHARGE ON HIT (20)
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CHANCE TO GAIN VOLATILITY ON KILL (2)
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CHANCE TO INFLICT BLEEDING ON HIT (30)
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CHANCE TO MAIM ON HIT (70)
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CHANCE TO NOT DESTROY CORPSES WHEN CONSUMING CORPSES (7)
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CHANCE TO PIERCE AN ENEMY (59)
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CHANCE TO POISON ON HIT (22)
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CHANCE TO POISON ON HIT WITH ATTACKS (8)
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CHANCE TO POISON ON HIT WITH THIS WEAPON (8)
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CHAOS DAMAGE (3)
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CHAOS DAMAGE TO ATTACKS (13)
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CHAOS RESISTANCE (745)
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CHAOS RESISTANCE PER SOCKET FILLED (3)
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CHARGES PER SECOND (19)
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CHARM SLOT (79)
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CHARM SLOTS (148)
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CHILL MAGNITUDE (1)
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CHILL MAGNITUDE ON ENEMY (1)
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COLD DAMAGE (231)
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COLD DAMAGE TO ATTACKS (457)
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COLD RESISTANCE (2269)
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CRITICAL DAMAGE BONUS (229)
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CRITICAL HIT CHANCE (605)
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CURRENT ENERGY SHIELD (1)
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DEXTERITY (1664)
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DODGE ROLL DISTANCE (6)
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ELEMENTAL DAMAGE (1)
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EMPLOY THE DARKEST SECRETS OF THE VAAL (1)
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ENERGY SHIELD INSTEAD (10)
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EVASION RATING (1057)
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FASTER (35)
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FASTER START OF ENERGY SHIELD RECHARGE (49)
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FIRE DAMAGE (243)
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FIRE DAMAGE TO ATTACKS (372)
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FIRE RESISTANCE (2315)
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FIRE RESISTANCE WHILE ON LOW LIFE (3)
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FREEZE (2)
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FREEZE BUILDUP INSTEAD OF SHOCK CHANCE (2)
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GENERAL TITUCIUS (37)
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HIDE THE (6)
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IGNITE (4)
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IGNITE CHANCE AND MAGNITUDE INSTEAD OF CHILL (21)
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III LIGHTNING DAMAGE (1)
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INCREASED (1)
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INCREASED ACCURACY RATING (38)
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INCREASED ACCURACY RATING WITH BOWS (2)
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INCREASED AMOUNT OF LIFE LEECHED (8)
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INCREASED AMOUNT OF MANA LEECHED (3)
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INCREASED AREA OF EFFECT (38)
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INCREASED AREA OF EFFECT FOR ATTACKS PER IO INTELLIGENCE (23)
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INCREASED AREA OF EFFECT OF CURSES (3)
-
INCREASED ARMOUR (632)
-
INCREASED ARMOUR AND ENERCY SHIELD (13)
-
INCREASED ARMOUR AND ENERGY SHIELD (360)
-
INCREASED ARMOUR AND EVASION (330)
-
INCREASED ARMOUR BREAK DURATION (3)
-
INCREASED ARMOUR EVASION AND ENERCY SHIELD (6)
-
INCREASED ARMOUR EVASION AND ENERGY SHIELD (21)
-
INCREASED ARROW SPEED (28)
-
INCREASED ATTACK AND CAST SPEED (11)
-
INCREASED ATTACK DAMAGE (10)
-
INCREASED ATTACK SPEED (589)
-
INCREASED ATTACK SPEED PER IO DEXTERITY (23)
-
INCREASED ATTACK SPEED WHILE ON FULL MANA (15)
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INCREASED ATTACK SPEED WITH BOWS (7)
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INCREASED ATTACK SPEED WITH CROSSBOWS (8)
-
INCREASED ATTACK SPEED WITH OUARTERSTAVES (2)
-
INCREASED ATTACK SPEED WITH QUARTERSTAVES (7)
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INCREASED ATTACK SPEED WITH SPEARS (7)
-
INCREASED ATTRIBUTE REQUIREMENTS (24)
-
INCREASED BLEEDING DURATION (5)
-
INCREASED BLOCK CHANCE (125)
-
INCREASED BLOCK CHANCE AGAINST PROJECTILES (11)
-
INCREASED BOLT SPEED (36)
-
INCREASED BONUSES GAINED FROM EQUIPPED QUIVER (43)
-
INCREASED BONUSES GAINED FROM LEFT EQUIPPED RING (73)
-
INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RINC (1)
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INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RING (72)
-
INCREASED CAST SPEED (510)
-
INCREASED CHANCE TO BE AFFLICTED BY AILMENTS WHEN HIT (10)
-
INCREASED CHANCE TO IGNITE (45)
-
INCREASED CHANCE TO INFLICT AILMENTS (7)
-
INCREASED CHANCE TO SHOCK (37)
-
INCREASED CHAOS DAMAGE (171)
-
INCREASED CHARGES (12)
-
INCREASED CHARGES GAINED (1)
-
INCREASED CHARGES PER USE (3)
-
INCREASED CHARM CHARGES GAINED (61)
-
INCREASED CHARM CHARGES USED (42)
-
INCREASED CHARM EFFECT DURATION (62)
-
INCREASED CHILL DURATION ON ENEMIES (29)
-
INCREASED COLD DAMAGE (238)
-
INCREASED COOLDOWN RECOVERY RATE (15)
-
INCREASED CRITICAL DAMACE BONUS (4)
-
INCREASED CRITICAL DAMAGE BONUS (322)
-
INCREASED CRITICAL DAMAGE BONUS FOR (4)
-
INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE (113)
-
INCREASED CRITICAL DAMAGE BONUS PER POWER CHARGE (9)
-
INCREASED CRITICAL DAMAGE BONUS WITH (3)
-
INCREASED CRITICAL DAMAGE BONUS WITH SPEARS (2)
-
INCREASED CRITICAL HIT CHANCE (495)
-
INCREASED CRITICAL HIT CHANCE FOR ATTACKS (135)
-
INCREASED CRITICAL HIT CHANCE FOR SPELLS (58)
-
INCREASED CRITICAL HIT CHANCE PER IOO MAXIMUM LIFE (1)
-
INCREASED CRITICAL SPELL DAMAGE BONUS (34)
-
INCREASED CROSSBOW RELOAD SPEED (8)
-
INCREASED CULLING STRIKE THRESHOLD (4)
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INCREASED CURSE DURATION (2)
-
INCREASED CURSE MAGNITUDES (2)
-
INCREASED DAMAGE (119)
-
INCREASED DAMAGE AGAINST ENEMIES WITH FULLY BROKEN ARMOUR (3)
-
INCREASED DAMAGE FOR EACH ELEMENTAL AILMENT TYPE AMONG (2)
-
INCREASED DAMAGE IF YOU HAVE CONSUMED A (1)
-
INCREASED DAMAGE IF YOU HAVE CONSUMED A CORPSE RECENTLY (3)
-
INCREASED DAMAGE PER IOO MAXIMUM LIFE (1)
-
INCREASED DAMAGE WHILE YOU HAVE AN ACTIVE CHARM (2)
-
INCREASED DAMAGE WITH BOW SKILLS (102)
-
INCREASED DAMAGE WITH BOWS (13)
-
INCREASED DAMAGE WITH CROSSBOWS (4)
-
INCREASED DAMAGE WITH HITS AGAINST RARE (1)
-
INCREASED DAMAGE WITH HITS AGAINST RARE AND UNIOUE ENEMIES (6)
-
INCREASED DAMAGE WITH HITS TO RARE OR UNIOUE ENEMIES FOR EACH SECOND THEY VE EVER (1)
-
INCREASED DAMAGE WITH MACES (6)
-
INCREASED DAMAGE WITH QUARTERSTAVES (9)
-
INCREASED DAMAGE WITH SPEARS (11)
-
INCREASED DAMAGE WITH WARCRIES (3)
-
INCREASED DAZE BUILDUP (3)
-
INCREASED DEFENCES FROM EQUIPPED SHIELD (2)
-
INCREASED DEXTERITY (29)
-
INCREASED DURATION (17)
-
INCREASED DURATION OF DAMAGING (1)
-
INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIES (8)
-
INCREASED EFFECT OF SOCKETED SOUL CORES (2)
-
INCREASED EFFECT OF YOUR MARK SKILLS (2)
-
INCREASED ELEMENTAL AILMENT THRESHOLD (33)
-
INCREASED ELEMENTAL DAMAGE (25)
-
INCREASED ELEMENTAL DAMAGE WITH ATTACKS (111)
-
INCREASED ENERGY (4)
-
INCREASED ENERGY SHIELD (957)
-
INCREASED ENERGY SHIELD FROM EQUIPPED FOCUS (8)
-
INCREASED ENERGY SHIELD RECHARGE RATE (53)
-
INCREASED EVASION AND ENERCY SHIELD (17)
-
INCREASED EVASION AND ENERGY SHIELD (472)
-
INCREASED EVASION RATING (874)
-
INCREASED EVASION RATING IF YOU HAVE BEEN HIT RECENTLY (20)
-
INCREASED EVASION RATING WHEN ON FULL LIFE (31)
-
INCREASED FIRE DAMAGE (207)
-
INCREASED FLASK CHARGES GAINED (72)
-
INCREASED FLASK CHARGES USED (31)
-
INCREASED FLASK EFFECT DURATION (2)
-
INCREASED FLASK LIFE RECOVERY RATE (75)
-
INCREASED FLASK MANA RECOVERY RATE (74)
-
INCREASED FREEZE BUILDUP (54)
-
INCREASED FREEZE BUILDUP WITH OUARTERSTAVES (1)
-
INCREASED FREEZE BUILDUP WITH QUARTERSTAVES (3)
-
INCREASED FREEZE THRESHOLD (1)
-
INCREASED GLOBAL DEFENCES PER SOCKET FILLED (5)
-
INCREASED GLOBAL EVASION RATING WHEN ON LOW LIFE (5)
-
INCREASED GLOBAL PHYSICAL DAMAGE (29)
-
INCREASED HAZARD DAMAGE (4)
-
INCREASED INTELLIGENCE (28)
-
INCREASED KNOCKBACK DISTANCE (5)
-
INCREASED LIFE AND MANA RECOVERY FROM FLASKS (10)
-
INCREASED LIFE FLASK CHARGES GAINED (1)
-
INCREASED LIFE RECOVERY FROM FLASKS (64)
-
INCREASED LIFE REGENERATION RATE (29)
-
INCREASED LIGHT RADIUS (338)
-
INCREASED LIGHTNING DAMAGE (282)
-
INCREASED MAGNITUDE OF AILMENTS YOU INFLICT (1)
-
INCREASED MAGNITUDE OF BLEEDING YOU INFLICT (10)
-
INCREASED MAGNITUDE OF CHILL YOU INFLICT (22)
-
INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITS (4)
-
INCREASED MAGNITUDE OF IGNITE YOU (1)
-
INCREASED MAGNITUDE OF IGNITE YOU INFLICT (14)
-
INCREASED MAGNITUDE OF POISON YOU INFLICT (16)
-
INCREASED MAGNITUDE OF SHOCK YOU (1)
-
INCREASED MAGNITUDE OF SHOCK YOU INFLICT (4)
-
INCREASED MANA COST OF SKILLS (2)
-
INCREASED MANA RECOVERY FROM FLASKS (26)
-
INCREASED MANA REGENERATION RATE (748)
-
INCREASED MANA REGENERATION RATE IF YOU VE DEALT A CRITICAL HIT RECENTLY (1)
-
INCREASED MANA REGENERATION RATE PER FRAGILE REGROWTH (15)
-
INCREASED MANA REGENERATION RATE WHILE STATIONARY (10)
-
INCREASED MAXIMUM ENERCY SHIELD (10)
-
INCREASED MAXIMUM ENERGY SHIELD (206)
-
INCREASED MAXIMUM LIFE (91)
-
INCREASED MAXIMUM LIFE PER SOCKETED GRAND SPECTRUM (3)
-
INCREASED MAXIMUM MANA (21)
-
INCREASED MELEE DAMAGE (9)
-
INCREASED MELEE DAMAGE IF YOU VE DEALT A PROIECTILE ATTACK HIT IN THE PAST EIGHT (1)
-
INCREASED MELEE STRIKE RANGE WITH THIS WEAPON (67)
-
INCREASED MINION ACCURACY RATING (7)
-
INCREASED MOVEMENT SPEED (793)
-
INCREASED MOVEMENT SPEED PER FRENZY CHARGE (3)
-
INCREASED MOVEMENT SPEED WHEN ON FULL LIFE (31)
-
INCREASED MOVEMENT SPEED WHILE AFFECTED BY AN AILMENT (10)
-
INCREASED PARRIED DEBUFF DURATION (17)
-
INCREASED PARRIED DEBUFF MAGNITUDE (17)
-
INCREASED PARRY DAMAGE (10)
-
INCREASED PHYSICAL DAMAGE (812)
-
INCREASED PIN BUILDUP (1)
-
INCREASED POISON DURATION (1)
-
INCREASED PRESENCE AREA OF EFFECT (32)
-
INCREASED PROIECTILE SPEED (19)
-
INCREASED PROIECTILE SPEED WITH THIS WEAPON (8)
-
INCREASED PROJECTILE DAMAGE (16)
-
INCREASED PROJECTILE SPEED (109)
-
INCREASED PROJECTILE SPEED WITH THIS WEAPON (88)
-
INCREASED QUANTITY OF GOLD DROPPED BY SLAIN ENEMIES (5)
-
INCREASED RARITY OF ITEMS DROPPED BY ENEMIES KILLED WITH A CRITICAL HIT (18)
-
INCREASED RARITY OF ITEMS FOUND (1529)
-
INCREASED RARITY OF ITEMS FOUND WHEN ON LOW LIFE (27)
-
INCREASED SHOCK DURATION (6)
-
INCREASED SKILL EFFECT DURATION (8)
-
INCREASED SKILL SPEED (62)
-
INCREASED SLOW MAGNITUDE (19)
-
INCREASED SPELL (1)
-
INCREASED SPELL DAMAGE (378)
-
INCREASED SPELL DAMAGE PER IO SPIRIT (7)
-
INCREASED SPELL PHYSICAL DAMAGE (19)
-
INCREASED SPIRIT (108)
-
INCREASED STRENGTH (45)
-
INCREASED STRENGTH REQUIREMENT (5)
-
INCREASED STUN BUILDUP (157)
-
INCREASED STUN BUILDUP WITH MACES (6)
-
INCREASED STUN DURATION (143)
-
INCREASED STUN RECOVERY (11)
-
INCREASED STUN THRESHOLD (67)
-
INCREASED THORNS DAMAGE (30)
-
INCREASED TOTEM DAMAGE (11)
-
INCREASED TOTEM LIFE (8)
-
INCREASED TOTEM PLACEMENT SPEED (6)
-
INCREASED VALOUR GAINED (2)
-
INCREASED WARCRY COOLDOWN RECOVERY RATE (7)
-
INCREASED WARCRY SPEED (23)
-
INCREASED WEAPON DAMAGE PER IO STRENGTH (23)
-
INCREASED WEAPON SWAP SPEED (7)
-
INTELLIGENCE (1888)
-
IO COLD DAMAGE (1)
-
IO LIGHTNING DAMAGE (1)
-
KAOM (1)
-
LESS ATTACK DAMAGE (5)
-
LESS DAMAGE (1)
-
LESS DAMAGE FROM HITS (1)
-
LESS DAMAGE OVER TIME (1)
-
LESS DAMAGE TAKEN IF YOU HAVE NOT BEEN HIT RECENTLY (20)
-
LESS MINIMUM PHYSICAL ATTACK DAMAGE (2)
-
LEVEL OF ALL CHAOS SPELL SKILLS (20)
-
LEVEL OF ALL COLD SKILLS (6)
-
LEVEL OF ALL COLD SPELL SKILLS (4)
-
LEVEL OF ALL FIRE SKILLS (7)
-
LEVEL OF ALL FIRE SPELL SKILLS (10)
-
LEVEL OF ALL HAMMER OF THE GODS SKILLS (1)
-
LEVEL OF ALL LIGHTNING SKILLS (17)
-
LEVEL OF ALL LIGHTNING SPELL SKILLS (10)
-
LEVEL OF ALL LIGHTNING WARP SKILLS (1)
-
LEVEL OF ALL MELEE SKILLS (175)
-
LEVEL OF ALL MINION SKILLS (190)
-
LEVEL OF ALL PHYSICAL SPELL SKILLS (16)
-
LEVEL OF ALL PROIECTILE SKILLS (4)
-
LEVEL OF ALL PROJECTILE SKILLS (311)
-
LEVEL OF ALL SKELETAL STORM MAGE SKILLS (1)
-
LEVEL OF ALL SKILLS (1)
-
LEVEL OF ALL SPELL SKILLS (61)
-
LEVEL OF CONDUCTIVITY SKILLS (4)
-
LEVEL OF DESPAIR SKILLS (2)
-
LEVEL OF ENFEEBLE SKILLS (4)
-
LEVEL OF HYPOTHERMIA SKILLS (3)
-
LEVEL OF TEMPORAL CHAINS SKILLS (1)
-
LEVEL OF VULNERABILITY SKILLS (2)
-
LIFE COSTS (2)
-
LIFE PER ENEMY HIT WITH ATTACKS (12)
-
LIFE PER ENEMY KILLED (494)
-
LIFE PER SECOND (32)
-
LIFE REGENERATION PER SECOND (1028)
-
LIFE REGENERATION PER SECOND PER SOCKET FILLED (2)
-
LIGHTNING DAMAGE (390)
-
LIGHTNING DAMAGE TO ATTACKS (685)
-
LIGHTNING RESISTANCE (2228)
-
LIMIT (1)
-
LIPS AND THROAT (9)
-
LONGER PERFECT TIMING WINDOW (1)
-
MAGNITUDE OF CHILL ON YOU (6)
-
MAIM (3)
-
MANA PER ENEMY KILLED (473)
-
MANA REGENERATION RATE ALSO (23)
-
MAXIMUM BLOCK CHANCE (3)
-
MAXIMUM CHAOS RESISTANCE (1)
-
MAXIMUM COLD RESISTANCE (25)
-
MAXIMUM ENDURANCE CHARGES (2)
-
MAXIMUM ENERCY SHIELD (2)
-
MAXIMUM ENERGY SHIELD (1179)
-
MAXIMUM FIRE RESISTANCE (46)
-
MAXIMUM FRENZY CHARGES (3)
-
MAXIMUM LIFE (2624)
-
MAXIMUM LIGHTNING RESISTANCE (32)
-
MAXIMUM MANA (2353)
-
MAXIMUM MANA PER SOCKET FILLED (3)
-
MAXIMUM NUMBER OF SUMMONED TOTEMS (19)
-
MAXIMUM POWER CHARGES (10)
-
MAXIMUM RAGE (4)
-
MAXIMUM VALOUR (9)
-
MORE MAXIMUM PHYSICAL ATTACK DAMAGE (2)
-
NTELLIGENCE (14)
-
OF (2)
-
OF BASE MANA COST (4)
-
OF CHAOS DAMAGE YOU PREVENT WHEN HIT RECOUPED AS LIFE AND MANA DURING EFFECT (1)
-
OF CHARGES USED BY CHARMS GRANTED TO YOUR LIFE FLASKS (7)
-
OF COLD DAMAGE CONVERTED TO LIGHTNING DAMAGE (18)
-
OF CURRENT MANA AS CHAOS DAMAGE TO YOU WHEN EFFECT ENDS (4)
-
OF DAMAGE AS CHAOS DAMAGE PER UNDEAD MINION (20)
-
OF DAMAGE AS EXTRA CHAOS DAMAGE (32)
-
OF DAMAGE AS EXTRA COLD DAMAGE (31)
-
OF DAMAGE AS EXTRA FIRE DAMAGE (51)
-
OF DAMAGE AS EXTRA LIGHTNING (1)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGE (18)
-
OF DAMAGE DEALT (7)
-
OF DAMAGE FROM BLOCKED HITS (25)
-
OF DAMAGE FROM HITS WITH THIS WEAPON (10)
-
OF DAMAGE IS TAKEN FROM MANA BEFORE LIFE (4)
-
OF DAMAGE TAKEN BYPASSES ENERGY SHIELD (26)
-
OF DAMAGE TAKEN RECOUPED AS LIFE (41)
-
OF DAMAGE TAKEN RECOUPED AS MANA (47)
-
OF ELEMENTAL DAMAGE AS EXTRA COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE AS EXTRA FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO CHAOS DAMAGE (8)
-
OF ELEMENTAL DAMAGE CONVERTED TO COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE DAMAGE AS EXTRA LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE FROM HITS TAKEN AS CHAOS DAMAGE (3)
-
OF FIRE DAMAGE CONVERTED TO COLD DAMAGE (14)
-
OF FIRE DAMAGE CONVERTED TO LIGHTNING DAMAGE (15)
-
OF FIRE DAMAGE FROM HITS TAKEN AS PHYSICAL DAMAGE (13)
-
OF FLASK RECOVERY APPLIED INSTANTLY (85)
-
OF LIFE RESERVED (2)
-
OF LIFE TO GAIN THAT MUCH ENERCY SHIELD WHEN YOU CAST A SPELL (1)
-
OF LIFE TO GAIN THAT MUCH ENERGY SHIELD WHEN YOU CAST A SPELL (12)
-
OF LIGHTNING DAMAGE CONVERTED TO CHAOS DAMAGE (1)
-
OF LIGHTNING DAMAGE CONVERTED TO COLD DAMAGE (9)
-
OF MANA AND THEY LEECH THAT MANA (14)
-
OF MANA COSTS YOU PAY FOR SKILLS AS PHYSICAL DAMAGE (1)
-
OF MANA SPENT IN THOSE SECONDS AS CHAOS DAMAGE (4)
-
OF MAXIMUM ENERCY SHIELD (1)
-
OF MAXIMUM ENERGY SHIELD (4)
-
OF MAXIMUM ENERGY SHIELD PER SECOND (15)
-
OF MAXIMUM LIFE (7)
-
OF MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (26)
-
OF MAXIMUM LIFE CONVERTED TO ENERGY SHIELD (3)
-
OF MAXIMUM LIFE FOR EACH ENDURANCE CHARGE CONSUMED (14)
-
OF MAXIMUM LIFE ON KILL (9)
-
OF MAXIMUM LIFE OR BELOW (4)
-
OF MAXIMUM LIFE OR BELOW INSTEAD (8)
-
OF MAXIMUM LIFE PER SECOND (23)
-
OF MAXIMUM LIFE PER SECOND WHILE ON LOW LIFE (3)
-
OF MAXIMUM LIFE PER SECOND WHILE SURROUNDED (10)
-
OF MAXIMUM LIFE REGENERATED PER SECOND PER FRAGILE REGROWTH (15)
-
OF MAXIMUM LIFE WHEN YOU CAST A SPELL (12)
-
OF MAXIMUM MANA AS ARMOUR (23)
-
OF MAXIMUM MANA ON KILL (7)
-
OF MAXIMUM MANA OR ABOVE (15)
-
OF MAXIMUM MANA OR BELOW (4)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH (9)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH LIFE (3)
-
OF MELEE PHYSICAL DAMAGE TAKEN REFLECTED TO ATTACKER (10)
-
OF PHYSICAL ATTACK DAMAGE AS LIFE (177)
-
OF PHYSICAL ATTACK DAMAGE AS MANA (136)
-
OF PHYSICAL DAMAGE AS EXTRA CHAOS DAMAGE (5)
-
OF PHYSICAL DAMAGE AS LIFE (165)
-
OF PHYSICAL DAMAGE AS MANA (166)
-
OF PHYSICAL DAMAGE PREVENTED RECOUPED AS LIFE (10)
-
OF PHYSICAL DAMAGE TAKEN AS FIRE DAMAGE (5)
-
OF REQUIREMENTS TO DEXTERITY (1)
-
OF REQUIREMENTS TO INTELLIGENCE (1)
-
OF SKILL MANA COSTS CONVERTED TO LIFE COSTS (273)
-
OF SPELL MANA COST CONVERTED TO LIFE COST (9)
-
OF THEIR LIFE AS PHYSICAL DAMAGE (27)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERCY SHIELD (5)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (13)
-
OF THEIR MAXIMUM LIFE PER SECOND (8)
-
OF YOUR LIFE REGENERATION IS GRANTED TO ALLIES IN YOUR PRESENCE (11)
-
OF YOUR MAXIMUM (1)
-
OF YOUR MAXIMUM LIFE (27)
-
OF YOUR MAXIMUM LIFE FLASK CHARGES IF POSSIBLE TO DEAL ADDED (6)
-
OF YOUR MAXIMUM MANA WHEN HIT (15)
-
PARADISE (3)
-
PHYSICAL DAMAGE (962)
-
PHYSICAL DAMAGE TO ATTACKS (747)
-
PHYSICAL THORNS DAMAGE (290)
-
POISON (19)
-
RAGE WHEN HIT BY AN ENEMY (6)
-
RANDOM CHARGES ON REACHING MAXIMUM RAGE (3)
-
REDUCED ATTACK AND CAST SPEED (103)
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REDUCED ATTACK SPEED (60)
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REDUCED EFFECT OF CHILL ON YOU (12)
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REDUCED EFFECT OF IGNITE ON YOU (12)
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REDUCED ENDURANCE CHARGE DURATION (14)
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REDUCED ENEMY STUN THRESHOLD (25)
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REDUCED FLASK CHARGES USED (48)
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REDUCED FREEZE DURATION ON YOU (49)
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REDUCED GLOBAL DEFENCES (7)
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REDUCED IGNITE DURATION ON ENEMIES (7)
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REDUCED IGNITE DURATION ON YOU (67)
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REDUCED POISON DURATION ON YOU (37)
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REDUCED RARITY OF ITEMS FOUND (8)
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REDUCED RELOAD SPEED (17)
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REDUCED RESERVATION (14)
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REDUCED SHOCK DURATION ON YOU (48)
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REDUCED STUN THRESHOLD (7)
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REMOVE (106)
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REMOVE FROM (55)
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REMOVE FROM THE (13)
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RULE THE WAVES AND TIDE (23)
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SECONDS (1)
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SECONDS ON KILL (1)
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SECONDS ON USE (1)
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SHOCK (1)
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SHOCK CHANCE INSTEAD OF IGNITE CHANCE AND (15)
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SHOCK CHANCE INSTEAD OF IGNITE CHANCE AND MAGNITUDE (6)
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SLOWER START OF ENERGY SHIELD RECHARGE (4)
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SPIRIT (757)
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SPIRIT PER SOCKET FILLED (10)
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SREDUCED ATTACK SPEED (1)
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STACKS OF CRITICAL WEAKNESS (8)
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STRENGTH (1241)
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STUN THRESHOLD (549)
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STUN THRESHOLD PER SOCKET FILLED (3)
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SUBJUGATE (7)
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THE GATE WAS MET WITH SOUNDING TRUMPETS (18)
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THORNS CRITICAL HIT CHANCE (23)
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THOSE WHO REACH (22)
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THOSE WHO SEEK (22)
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TREASURE (29)
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YOUR TREE (5)
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