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ARC Raiders New Trials Guide – Easy 3-Star Route in Just a Few Matches
How to 3-Star ARC Raiders Trials Quickly After Reset
After new Trials since Expedition reset in ARC Raiders, many players struggle to efficiently complete all objectives without wasting multiple matches. The good news is that with the right route and priorities, you can 3-star nearly every Trial in just a couple of runs, and sometimes even in one.
This route focuses on covering all Trial requirements at once—first-wave husks, plants, Cold Snap containers, leapers, and ticks—while minimizing backtracking and unnecessary PvP. Preparing properly before the run, including having enough consumables and gear, can save a huge amount of time. Many players streamline this by stocking up through trusted platforms like SSEgold, allowing them to focus purely on execution.
Why the Outskirts Route Works on Any Map
The key principle behind this strategy is sticking to the map outskirts. Across all Cold Snap maps, the following consistently spawn near the edges:
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First-wave husks
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Harvestable plants
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Cold Snap breachable containers
This makes the route flexible and repeatable. While this guide uses Dam as the example, the same logic applies to other maps if you stay away from high-traffic loot zones.
Priority One – Kill the Leaper at Hydroponics
On Cold Snap maps, Hydroponics is the only guaranteed Leaper spawn. This makes it the single most important early objective.
Your goals:
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Reach Hydroponics as fast as possible
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Kill the Leaper immediately
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Note the respawn timer (around 8 minutes)
You’ll need to return later for the second Leaper kill, so timing is critical. Efficient Leaper kills using tools like Trailblazer grenades save both ammo and time.
Priority Two – Harvest Plants Before They’re Gone
Plants do not respawn, which makes them the next highest priority after the Leaper. Focus on:
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Great Mullein near streams and lakes
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Hydroponics dome interiors
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Logs and riverbanks
Even if some plants are already looted, this route includes enough spawn points to finish the Trial reliably as long as you move quickly.
Clearing First-Wave Husks Along the Route
First-wave husks are forgiving compared to other objectives. Even if another player loots them first, they’re still easy to locate visually.
You’ll naturally complete this Trial by:
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Moving through old battlegrounds
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Passing frozen zones and streams
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Looting along your plant route
This Trial typically finishes without extra effort.
Handling Cold Snap Breachable Containers Efficiently
Cold Snap containers spawn in the same locations as standard uncovered caches—but far less frequently. This makes them the most RNG-heavy Trial.
Best approach:
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Attempt containers during your main route
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If unlucky, do them in a separate run
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Use map tools like Metafor to track spawn locations
Trying to force this Trial in the same run can slow everything else down.
Finishing Ticks After the Leaper Respawns
Once the Leaper respawns, return to Hydroponics and kill it a second time to complete that Trial. Afterward, focus on ticks in:
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Control Tower
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Water Treatment
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Research and Administration buildings
These areas consistently spawn multiple ticks and often respawn them, making it easy to finish the Trial quickly.
Optimized Run Breakdown
With this route, you can usually complete:
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Leapers ✅
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Plants ✅
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First-wave husks ✅
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Ticks ✅
All in one match, leaving only Cold Snap containers for a short follow-up run if RNG doesn’t cooperate.
Final Tips for Consistent 3-Star Trials
To maximize success:
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Bring cheap bandages for Cold damage
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Avoid PvP hotspots
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Prioritize non-respawning objectives first
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Don’t force Cold Snap containers if unlucky

Trials are meant to reward efficiency, not brute force. With this route, you’ll rank up faster, earn rewards sooner, and spend less time repeating failed runs. If you want to focus purely on execution rather than prep, many ARC Raiders players rely on SSEgold to stay stocked and ready for every reset.
With smart routing and discipline, 3-starring Trials becomes routine instead of a grind.
