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ACCURACY RATING (2799)
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ACCURACY RATING TI (1)
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ACCURACY RATINGT (1)
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ACCURACY RATINGTI (1)
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ACT LIKE YOU RE BETTER (5)
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ADDED ATTACK LIGHTNING DAMAGE (2)
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ADDED ATTACK LIGHTNING DAMAGE T (2)
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ADDED ATTACK PHYSICAL DAMAGE (2)
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ADDITIONAL ARROWS (1)
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ADDITIONAL ATTACK COLD DAMAGE (30)
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ADDITIONAL ATTACK FIRE DAMAGE (24)
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ADDITIONAL ATTACK LIGHTNING DAMAGE (30)
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ADDITIONAL ATTACK PHYSICAL DAMAGE (23)
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ADDITIONAL PHYSICAL DAMAGE REDUCTION (39)
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ADDITIONAL PHYSICAL DAMAGE REDUCTIONT (4)
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ADDITIONAL PHYSICAL DAMAGE REDUCTIONTI (2)
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AILMENT THRESHOLD (16)
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ALL ATTRIBUTES (408)
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ALL ATTRIBUTES PER LEVEL (5)
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ALL ATTRIBUTES PER SOCKET FILLED (12)
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ALL ELEMENTAL RESISTANCES (867)
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ALL ELEMENTAL RESISTANCES PER SOCKET FILLED (4)
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ALL ELEMENTAL RESISTANCES PER SOCKETED GRAND SPECTRUM (2)
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ALL ELEMENTAL RESISTANCES PER SOCKETED GRAND SPECTRUM U (1)
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ALL ELEMENTAL RESISTANCES TS (1)
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ALL ELEMENTAL RESISTANCES TZ (1)
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ALL ELEMENTAL RESISTANCEST (2)
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ALL ELEMENTAL RESISTANCESTI (4)
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ALL MAXIMUM ELEMENTAL RESISTANCES (31)
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ARMOUR (938)
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ATTACKS (212)
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BASE CHAOS DAMAGE (3)
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BASE FIRE DAMAGE (1)
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BLEEDING (10)
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BLOCK CHANCE (45)
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BLOCK CHANCE WHILE HOLDING A FOCUS (6)
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CAN BE ALLOCATED (78)
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CHANCE FOR AN ADDITIONAL PROJECTILE WHEN FORKINGT (2)
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CHANCE FOR AN ADDITIONAL PROJECTILE WHEN FORKINGTI (5)
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CHANCE FOR ATTACK HITS TO APPLY INCISION (1)
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CHANCE FOR ENERGY SHIELD RECHARGE TO START WHEN YOU KILL AN ENEMY (6)
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CHANCE FOR FLASKS YOU USE TO NOT CONSUME CHARGES (10)
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CHANCE FOR FLASKS YOU USE TO NOT CONSUME CHARGEST (1)
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CHANCE FOR LIGHTNING DAMAGE WITH HITS TO BE LUCKY (2)
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CHANCE TO ACTIVATE A SECOND TIMET (2)
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CHANCE TO AGGRAVATE BLEEDING ON HIT (5)
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CHANCE TO BE INFLICTED WITH BLEEDING WHEN HIT (10)
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CHANCE TO BE POISONED (3)
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CHANCE TO BLIND ENEMIES ON HIT (4)
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CHANCE TO BLIND ENEMIES ON HIT WITH ATTACKS (2)
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CHANCE TO BLIND ENEMIES ON HIT WITH ATTACKST (8)
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CHANCE TO BLOCK (1)
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CHANCE TO CAUSE BLEEDING (26)
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CHANCE TO CAUSE BLEEDING ON HIT (27)
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CHANCE TO CHAIN AN ADDITIONAL TIME (1)
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CHANCE TO CHAIN AN ADDITIONAL TIME FROM TERRAIN (3)
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CHANCE TO DAZE ON HIT (8)
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CHANCE TO FIRE TWO ADDITIONAL PROIECTILES WHILE MOVINGT (1)
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CHANCE TO FIRE TWO ADDITIONAL PROJECTILES WHILE (2)
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CHANCE TO FIRE TWO ADDITIONAL PROJECTILES WHILE MOVINGT (2)
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CHANCE TO GAIN A CHARGE WHEN YOU KILL AN ENEMY (7)
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CHANCE TO GAIN A POWER CHARGE ON CRITICAL HIT (3)
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CHANCE TO GAIN A POWER CHARGE ON HIT (20)
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CHANCE TO GAIN ONSLAUCHT ON KILLING HITS WITH THIS WEAPONT (1)
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CHANCE TO GAIN ONSLAUGHT ON KILLING HITS WITH THIS WEAPON (5)
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CHANCE TO GAIN ONSLAUGHT ON KILLING HITS WITH THIS WEAPON TI (1)
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CHANCE TO GAIN ONSLAUGHT ON KILLING HITS WITH THIS WEAPONT (13)
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CHANCE TO GAIN ONSLAUGHT ON KILLING HITS WITH THIS WEAPONTI (15)
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CHANCE TO GAIN VOLATILITY ON KILL (1)
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CHANCE TO INFLICT BLEEDING ON HIT (32)
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CHANCE TO MAIM ON HIT (72)
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CHANCE TO NOT CONSUME GLORYT (1)
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CHANCE TO NOT DESTROY CORPSES WHEN CONSUMING CORPSES (7)
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CHANCE TO PIERCE AN ENEMY (84)
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CHANCE TO POISON ON HIT (35)
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CHANCE TO POISON ON HIT WITH ATTACKS (10)
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CHANCE TO POISON ON HIT WITH THIS WEAPON (8)
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CHAOS DAMAGE (3)
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CHAOS DAMAGE TO ATTACKS (13)
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CHAOS RESISTANCE (1291)
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CHAOS RESISTANCE PER SOCKET FILLED (3)
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CHAOS RESISTANCE TI (2)
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CHARGES PER SECOND (19)
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CHARM SLOT (109)
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CHARM SLOTS (208)
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CHILL MAGNITUDE (1)
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CHILL MAGNITUDE ON ENEMY (1)
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COLD AND CHAOS RESISTANCES (18)
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COLD DAMAGE (291)
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COLD DAMAGE TO ATTACKS (726)
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COLD DAMAGE TO ATTACKS T (2)
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COLD DAMAGE TO ATTACKS TI (4)
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COLD DAMAGE TO ATTACKST (8)
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COLD DAMAGE TO ATTACKSTI (1)
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COLD DAMAGET (1)
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COLD RESISTANCE (4349)
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COLD RESISTANCE TI (1)
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COLD RISISTANCE (1)
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CRITICAL DAMAGE BONUS (331)
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CRITICAL HIT CHANCE (850)
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CURRENT ENERGY SHIELD (1)
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DEXTERITY (2721)
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DEXTERITY AND INTELLIGENCE (1)
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DODGE ROLL DISTANCE (6)
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ELEMENTAL DAMAGE (1)
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EMPLOY THE DARKEST SECRETS OF THE VAAL (1)
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ENERGY SHIELD INSTEAD (10)
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EVASION RATING (1844)
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EVASION RATINGT (2)
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FASTER (45)
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FASTER START OF ENERGY SHIELD RECHARGE (121)
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FASTER START OF ENERGY SHIELD RECHARGE T (1)
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FASTER START OF ENERGY SHIELD RECHARGE TZ (1)
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FASTER START OF ENERGY SHIELD RECHARGET (7)
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FASTER START OF ENERGY SHIELD RECHARGETI (4)
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FASTER START OF ENERGY SHIELD RECHARGETS (1)
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FIRE AND CHAOS RESISTANCES (24)
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FIRE DAMAGE (304)
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FIRE DAMAGE TO ATTACKS (679)
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FIRE DAMAGE TO ATTACKS TI (3)
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FIRE DAMAGE TO ATTACKST (11)
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FIRE DAMAGE TO ATTACKSTI (3)
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FIRE RESISTANCE (4439)
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FIRE RESISTANCE WHILE ON LOW LIFE (3)
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FREEZE (3)
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FREEZE BUILDUP INSTEAD OF SHOCK CHANCE (2)
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GENERAL TITUCIUS (37)
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HIDE THE (6)
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IGNITE (4)
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IGNITE CHANCE AND MAGNITUDE INSTEAD OF CHILL (21)
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III LIGHTNING DAMAGE (1)
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INCREASED (1)
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INCREASED ACCURACY RATING (68)
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INCREASED ACCURACY RATING WITH BOWS (7)
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INCREASED ACCURACY RATING WITH BOWSTI (1)
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INCREASED AMOUNT OF LIFE LEECHED (13)
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INCREASED AMOUNT OF MANA LEECHED (15)
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INCREASED AMOUNT OF MANA LEECHEDTI (4)
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INCREASED AREA OF EFFECT (55)
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INCREASED AREA OF EFFECT FOR ATTACKS PER IO INTELLIGENCE (23)
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INCREASED AREA OF EFFECT OF CURSES (5)
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INCREASED AREA OF EFFECT OF CURSEST (1)
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INCREASED AREA OF EFFECTT (1)
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INCREASED AREA OF EFFECTTI (1)
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INCREASED ARMOUR (996)
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INCREASED ARMOUR AND ENERCY SHIELD (17)
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INCREASED ARMOUR AND ENERGY SHIELD (514)
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INCREASED ARMOUR AND ENERGY SHIELD T (1)
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INCREASED ARMOUR AND ENERGY SHIELDT (3)
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INCREASED ARMOUR AND ENERGY SHIELDTS (1)
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INCREASED ARMOUR AND EVASION (561)
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INCREASED ARMOUR AND EVASIONT (11)
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INCREASED ARMOUR BREAK DURATION (2)
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INCREASED ARMOUR EVASION AND ENERCY SHIELD (26)
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INCREASED ARMOUR EVASION AND ENERGY SHIELD (73)
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INCREASED ARMOURT (2)
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INCREASED ARROW SPEED (42)
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INCREASED ATTACK AND CAST SPEED (24)
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INCREASED ATTACK AND CAST SPEED TI (5)
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INCREASED ATTACK AND CAST SPEEDT (6)
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INCREASED ATTACK AND CAST SPEEDTI (5)
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INCREASED ATTACK DAMAGE (59)
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INCREASED ATTACK SPEED (1029)
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INCREASED ATTACK SPEED PER IO DEXTERITY (23)
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INCREASED ATTACK SPEED WHILE A RARE OR UNIOUE ENEMY IS IN YOUR PRESENCE (3)
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INCREASED ATTACK SPEED WHILE ON FULL MANA (15)
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INCREASED ATTACK SPEED WHILE YOUR COMPANION IS IN YOUR PRESENCE (2)
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INCREASED ATTACK SPEED WITH BOWS (53)
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INCREASED ATTACK SPEED WITH CROSSBOWS (29)
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INCREASED ATTACK SPEED WITH CROSSBOWS TI (2)
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INCREASED ATTACK SPEED WITH CROSSBOWST (6)
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INCREASED ATTACK SPEED WITH CROSSBOWSTI (3)
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INCREASED ATTACK SPEED WITH OUARTERSTAVES (4)
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INCREASED ATTACK SPEED WITH OUARTERSTAVEST (1)
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INCREASED ATTACK SPEED WITH QUARTERSTAVES (18)
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INCREASED ATTACK SPEED WITH QUARTERSTAVES TI (1)
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INCREASED ATTACK SPEED WITH QUARTERSTAVEST (4)
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INCREASED ATTACK SPEED WITH QUARTERSTAVESTI (3)
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INCREASED ATTACK SPEED WITH SPEARS (41)
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INCREASED ATTACK SPEEDERCHANT (1)
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INCREASED ATTACK SPEEDT (1)
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INCREASED ATTACK SPEEDTI (1)
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INCREASED ATTRIBUTE REQUIREMENTS (24)
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INCREASED BLEEDING DURATION (5)
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INCREASED BLIND EFFECT (1)
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INCREASED BLOCK CHANCE (144)
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INCREASED BLOCK CHANCE AGAINST PROJECTILES (11)
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INCREASED BLOCK CHANCET (2)
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INCREASED BOLT SPEED (45)
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INCREASED BONUSES GAINED FROM EQUIPPED (1)
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INCREASED BONUSES GAINED FROM EQUIPPED QUIVER (50)
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INCREASED BONUSES GAINED FROM EQUIPPED QUIVERT (2)
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INCREASED BONUSES GAINED FROM EQUIPPED QUIVERTI (3)
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INCREASED BONUSES GAINED FROM LEFT EQUIPPED RING (74)
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INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RINC (1)
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INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RING (72)
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INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RING U (1)
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INCREASED CAST SPEED (687)
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INCREASED CHANCE TO BE AFFLICTED BY AILMENTS WHEN HIT (10)
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INCREASED CHANCE TO IGNITE (52)
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INCREASED CHANCE TO INFLICT AILMENTS (5)
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INCREASED CHANCE TO INFLICT AILMENTST (1)
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INCREASED CHANCE TO INFLICT AILMENTSTI (1)
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INCREASED CHANCE TO SHOCK (65)
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INCREASED CHANCE TO SHOCKT (1)
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INCREASED CHAOS DAMAGE (236)
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INCREASED CHARGES (12)
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INCREASED CHARGES GAINED (2)
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INCREASED CHARGES PER USE (3)
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INCREASED CHARM CHARGES GAINED (84)
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INCREASED CHARM CHARGES USED (44)
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INCREASED CHARM EFFECT DURATION (95)
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INCREASED CHARM EFFECT DURATIONT (3)
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INCREASED CHILL DURATION ON ENEMIES (36)
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INCREASED COLD DAMAGE (330)
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INCREASED COOLDOWN RECOVERY RATE (15)
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INCREASED COOLDOWN RECOVERY RATET (3)
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INCREASED COST EFFICIENCY OF ATTACKST (1)
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INCREASED CRITICAL DAMACE BONUS (6)
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INCREASED CRITICAL DAMAGE BONUS (553)
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INCREASED CRITICAL DAMAGE BONUS FOR (5)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE (159)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE TI (2)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE TZ (2)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGET (14)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGETI (49)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGETS (3)
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INCREASED CRITICAL DAMAGE BONUS PER POWER CHARGE (9)
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INCREASED CRITICAL DAMAGE BONUS TI (4)
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INCREASED CRITICAL DAMAGE BONUS WITH (4)
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INCREASED CRITICAL DAMAGE BONUS WITH SPEARS (16)
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INCREASED CRITICAL DAMAGE BONUS WITH SPEARST (7)
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INCREASED CRITICAL DAMAGE BONUS WITH SPEARSTI (6)
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INCREASED CRITICAL DAMAGE BONUST (5)
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INCREASED CRITICAL DAMAGE BONUSTI (6)
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INCREASED CRITICAL HIT CHANCE (760)
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INCREASED CRITICAL HIT CHANCE FOR (4)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKS (321)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKS TI (1)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKSI (1)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKST (16)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKSTI (15)
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INCREASED CRITICAL HIT CHANCE FOR SPELLS (105)
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INCREASED CRITICAL HIT CHANCE FOR SPELLST (9)
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INCREASED CRITICAL HIT CHANCE FOR SPELLSTI (3)
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INCREASED CRITICAL HIT CHANCE PER IOO MAXIMUM LIFE (1)
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INCREASED CRITICAL HIT CHANCE TI (1)
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INCREASED CRITICAL HIT CHANCET (6)
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INCREASED CRITICAL HIT CHANCETI (11)
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INCREASED CRITICAL SPELL DAMAGE BONUS (78)
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INCREASED CRITICAL SPELL DAMAGE BONUS TI (1)
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INCREASED CRITICAL SPELL DAMAGE BONUST (6)
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INCREASED CRITICAL SPELL DAMAGE BONUSTI (2)
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INCREASED CRITICAL SPELL DAMAGE BONUSTZ (1)
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INCREASED CROSSBOW RELOAD SPEED (15)
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INCREASED CROSSBOW RELOAD SPEEDT (1)
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INCREASED CROSSBOW RELOAD SPEEDTI (2)
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INCREASED CULLING STRIKE THRESHOLD (4)
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INCREASED CURSE DURATION (10)
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INCREASED CURSE MAGNITUDES (6)
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INCREASED DAMAGE (224)
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INCREASED DAMAGE AGAINST ENEMIES WITH (1)
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INCREASED DAMAGE AGAINST ENEMIES WITH FULLY BROKEN ARMOUR (3)
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INCREASED DAMAGE FOR EACH ELEMENTAL AILMENT TYPE AMONG (2)
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INCREASED DAMAGE IF YOU HAVE CONSUMED A CORPSE RECENTLY (3)
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INCREASED DAMAGE IF YOU HAVE CONSUMED A CORPSE RECENTLYTI (1)
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INCREASED DAMAGE PER IOO MAXIMUM LIFE (1)
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INCREASED DAMAGE TI (2)
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INCREASED DAMAGE WHILE YOU HAVE A TOTEM (1)
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INCREASED DAMAGE WHILE YOU HAVE A TOTEMT (1)
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INCREASED DAMAGE WHILE YOU HAVE AN ACTIVE CHARM (5)
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INCREASED DAMAGE WHILE YOUR COMPANION IS IN YOUR PRESENCE (9)
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INCREASED DAMAGE WITH BOW SKILLS (230)
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INCREASED DAMAGE WITH BOWS (54)
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INCREASED DAMAGE WITH CROSSBOWS (20)
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INCREASED DAMAGE WITH CROSSBOWS TI (1)
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INCREASED DAMAGE WITH CROSSBOWST (1)
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INCREASED DAMAGE WITH CROSSBOWSTI (1)
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INCREASED DAMAGE WITH HITS AGAINST RARE AND UNIOUE ENEMIES (14)
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INCREASED DAMAGE WITH HITS AGAINST RARE AND UNIOUE ENEMIESTI (10)
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INCREASED DAMAGE WITH HITS AGAINST RARE AND UNIQUE ENEMIESTI (2)
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INCREASED DAMAGE WITH HITS TO RARE OR UNIOUE ENEMIES FOR EACH SECOND THEY VE EVER (1)
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INCREASED DAMAGE WITH MACES (8)
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INCREASED DAMAGE WITH QUARTERSTAVES (22)
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INCREASED DAMAGE WITH SPEARS (36)
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INCREASED DAMAGE WITH WARCRIES (4)
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INCREASED DAMAGET (1)
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INCREASED DAMAGETI (5)
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INCREASED DAZE BUILDUP (3)
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INCREASED DEFENCES FROM EQUIPPED SHIELD (2)
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INCREASED DEFENCES FROM EQUIPPED SHIELDT (1)
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INCREASED DEXTERITY (47)
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INCREASED DURATION (19)
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INCREASED DURATION OF DAMAGING AILMENTS (1)
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INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIES (10)
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INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIEST (2)
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INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIESTI (3)
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INCREASED EFFECT (2)
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INCREASED EFFECT OF JEWEL SOCKET PASSIVE SKILLS (8)
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INCREASED EFFECT OF SOCKETED ITEMS (70)
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INCREASED EFFECT OF SOCKETED SOUL CORES (2)
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INCREASED EFFECT OF WITHERED (1)
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INCREASED EFFECT OF YOUR MARK SKILLS (4)
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INCREASED ELEMENTAL AILMENT THRESHOLD (78)
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INCREASED ELEMENTAL AILMENT THRESHOLD T (1)
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INCREASED ELEMENTAL AILMENT THRESHOLDT (3)
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INCREASED ELEMENTAL AILMENT THRESHOLDTI (4)
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INCREASED ELEMENTAL DAMAGE (93)
-
INCREASED ELEMENTAL DAMAGE WITH ATTACKS (136)
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INCREASED ELEMENTAL DAMAGE WITH ATTACKST (11)
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INCREASED ELEMENTAL DAMAGE WITH ATTACKSTI (1)
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INCREASED ELEMENTAL DAMAGET (1)
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INCREASED ELEMENTAL DAMAGETI (2)
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INCREASED ENERCY SHIELD (1)
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INCREASED ENERGY (9)
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INCREASED ENERGY SHIELD (1964)
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INCREASED ENERGY SHIELD FROM (1)
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INCREASED ENERGY SHIELD FROM EQUIPPED BODY ARMOUR (2)
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INCREASED ENERGY SHIELD FROM EQUIPPED BODY ARMOURT (8)
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INCREASED ENERGY SHIELD FROM EQUIPPED BODY ARMOURTI (1)
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INCREASED ENERGY SHIELD FROM EQUIPPED BODY ARMOURU (1)
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INCREASED ENERGY SHIELD FROM EQUIPPED FOCUS (12)
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INCREASED ENERGY SHIELD FROM EQUIPPED FOCUST (2)
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INCREASED ENERGY SHIELD FROM EQUIPPED FOCUSTI (5)
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INCREASED ENERGY SHIELD RECHARGE RATE (76)
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INCREASED ENERGY SHIELD RECHARGE RATE TI (3)
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INCREASED ENERGY SHIELD RECHARGE RATET (6)
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INCREASED ENERGY SHIELD RECHARGE RATETI (5)
-
INCREASED ENERGY SHIELD TI (1)
-
INCREASED ENERGY SHIELDT (16)
-
INCREASED ENERGYSHUELD (1)
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INCREASED EVASION AND ENERCY SHIELD (34)
-
INCREASED EVASION AND ENERCY SHIELDT (2)
-
INCREASED EVASION AND ENERGY SHIELD (856)
-
INCREASED EVASION AND ENERGY SHIELD T (1)
-
INCREASED EVASION AND ENERGY SHIELD TI (7)
-
INCREASED EVASION AND ENERGY SHIELDT (17)
-
INCREASED EVASION AND ENERGY SHIELDTI (10)
-
INCREASED EVASION AND ENERGY SHIELDTS (1)
-
INCREASED EVASION RATING (1572)
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INCREASED EVASION RATING FROM EQUIPPED BODY ARMOUR (2)
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INCREASED EVASION RATING FROM EQUIPPED BODY ARMOURT (7)
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INCREASED EVASION RATING IF YOU HAVE BEEN HIT RECENTLY (20)
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INCREASED EVASION RATING WHEN ON FULL LIFE (31)
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INCREASED EVASION RATINGT (23)
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INCREASED EXPOSURE EFFECT (1)
-
INCREASED FIRE DAMAGE (272)
-
INCREASED FLAMMABILITY MAGNITUDE (3)
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INCREASED FLAMMABILITY MAGNITUDET (2)
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INCREASED FLAMMABILITY MAGNITUDETI (2)
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INCREASED FLASK CHARGES GAINED (90)
-
INCREASED FLASK CHARGES USED (30)
-
INCREASED FLASK EFFECT DURATION (12)
-
INCREASED FLASK LIFE RECOVERY RATE (95)
-
INCREASED FLASK LIFE RECOVERY RATE TI (1)
-
INCREASED FLASK LIFE RECOVERY RATET (2)
-
INCREASED FLASK MANA RECOVERY RATE (95)
-
INCREASED FLASK MANA RECOVERY RATET (1)
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INCREASED FLASK MANA RECOVERY RATETI (2)
-
INCREASED FREEZE BUILDUP (64)
-
INCREASED FREEZE BUILDUP WITH OUARTERSTAVES (1)
-
INCREASED FREEZE BUILDUP WITH OUARTERSTAVESTI (1)
-
INCREASED FREEZE BUILDUP WITH QUARTERSTAVES (8)
-
INCREASED FREEZE BUILDUP WITH QUARTERSTAVEST (3)
-
INCREASED FREEZE THRESHOLD (9)
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INCREASED GLOBAL DEFENCES (30)
-
INCREASED GLOBAL DEFENCES PER SOCKET FILLED (5)
-
INCREASED GLOBAL EVASION RATING WHEN ON LOW LIFE (5)
-
INCREASED GLOBAL PHYSICAL DAMAGE (30)
-
INCREASED GLORY GENERATION FOR BANNER SKILLSTI (1)
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INCREASED HAZARD DAMAGE (13)
-
INCREASED IGNITE MAGNITUDE (2)
-
INCREASED INTELLIGENCE (57)
-
INCREASED KNOCKBACK DISTANCE (5)
-
INCREASED LIFE AND MANA RECOVERY FROM FLASKS (11)
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INCREASED LIFE FLASK CHARGES GAINED (4)
-
INCREASED LIFE RECOVERY FROM FLASKS (90)
-
INCREASED LIFE RECOVERY FROM FLASKS TI (1)
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INCREASED LIFE RECOVERY FROM FLASKSI (1)
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INCREASED LIFE RECOVERY FROM FLASKST (1)
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INCREASED LIFE RECOVERY FROM FLASKSTI (2)
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INCREASED LIFE REGENERATION RATE (44)
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INCREASED LIGHT RADIUS (412)
-
INCREASED LIGHTNING DAMAGE (443)
-
INCREASED LIGHTNING DAMAGET (1)
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INCREASED LIGHTNING DAMAGETI (1)
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INCREASED MAGNITUDE OF AILMENTS YOU (1)
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INCREASED MAGNITUDE OF AILMENTS YOU INFLICT (3)
-
INCREASED MAGNITUDE OF AILMENTS YOU INFLICTT (3)
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INCREASED MAGNITUDE OF AILMENTS YOU INFLICTTI (2)
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INCREASED MAGNITUDE OF BLEEDING YOU INFLICT (12)
-
INCREASED MAGNITUDE OF CHILL YOU INFLICT (22)
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INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITS (6)
-
INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITST (1)
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INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITSTI (2)
-
INCREASED MAGNITUDE OF IGNITE YOU INFLICT (13)
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INCREASED MAGNITUDE OF POISON YOU INFLICT (18)
-
INCREASED MAGNITUDE OF POISON YOU INFLICT TI (1)
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INCREASED MAGNITUDE OF POISON YOU INFLICTTI (4)
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INCREASED MAGNITUDE OF SHOCK YOU INFLICT (7)
-
INCREASED MAGNITUDE OF SHOCK YOU INFLICT TI (2)
-
INCREASED MAGNITUDE OF SHOCK YOU INFLICTT (1)
-
INCREASED MAGNITUDE OF SHOCK YOU INFLICTTI (1)
-
INCREASED MANA COST OF SKILLS (2)
-
INCREASED MANA RECOVERY FROM FLASKS (40)
-
INCREASED MANA RECOVERY FROM FLASKSTI (1)
-
INCREASED MANA REGENERATION RATE (922)
-
INCREASED MANA REGENERATION RATE IF YOU VE DEALT A CRITICAL HIT RECENTLY (1)
-
INCREASED MANA REGENERATION RATE PER FRAGILE REGROWTH (15)
-
INCREASED MANA REGENERATION RATE WHILE MOVING (1)
-
INCREASED MANA REGENERATION RATE WHILE STATIONARY (10)
-
INCREASED MANA REGENERATION RATEI (1)
-
INCREASED MANA REGENERATION RATET (2)
-
INCREASED MANA REGENERATION RATETI (1)
-
INCREASED MAXIMUM ENERCY SHIELD (12)
-
INCREASED MAXIMUM ENERGY SHIELD (311)
-
INCREASED MAXIMUM ENERGY SHIELD TI (4)
-
INCREASED MAXIMUM ENERGY SHIELDT (7)
-
INCREASED MAXIMUM ENERGY SHIELDTI (3)
-
INCREASED MAXIMUM ENERGY SHIELDTZ (1)
-
INCREASED MAXIMUM LIFE (123)
-
INCREASED MAXIMUM LIFE PER SOCKETED GRAND SPECTRUM (4)
-
INCREASED MAXIMUM LIFE TI (2)
-
INCREASED MAXIMUM LIFET (3)
-
INCREASED MAXIMUM LIFETI (2)
-
INCREASED MAXIMUM MANA (36)
-
INCREASED MELEE DAMAGE (18)
-
INCREASED MELEE DAMAGE IF YOU VE DEALT A PROIECTILE ATTACK HIT IN THE PAST EIGHT (1)
-
INCREASED MELEE STRIKE RANGE WITH THIS WEAPON (67)
-
INCREASED MINION ACCURACY RATING (7)
-
INCREASED MOVEMENT SPEED (1468)
-
INCREASED MOVEMENT SPEED PER FRENZY CHARGE (3)
-
INCREASED MOVEMENT SPEED WHEN ON FULL LIFE (31)
-
INCREASED MOVEMENT SPEED WHILE AFFECTED BY AN AILMENT (10)
-
INCREASED MOVEMENT SPEEDT (4)
-
INCREASED MOVEMENT SPEEDTI (1)
-
INCREASED PARRIED DEBUFF DURATION (18)
-
INCREASED PARRIED DEBUFF DURATIONT (1)
-
INCREASED PARRIED DEBUFF MAGNITUDE (17)
-
INCREASED PARRY DAMAGE (15)
-
INCREASED PHYSICAL DAMAGE (1378)
-
INCREASED PHYSICAL DAMAGET (5)
-
INCREASED PIN BUILDUP (9)
-
INCREASED POISON DURATION (3)
-
INCREASED PRESENCE AREA OF EFFECT (67)
-
INCREASED PRESENCE AREA OF EFFECT TI (3)
-
INCREASED PROIECTILE DAMAGE (4)
-
INCREASED PROIECTILE SPEED (25)
-
INCREASED PROIECTILE SPEED WITH THIS WEAPON (8)
-
INCREASED PROJECTILE DAMAGE (72)
-
INCREASED PROJECTILE SPEED (221)
-
INCREASED PROJECTILE SPEED WITH THIS WEAPON (90)
-
INCREASED QUANTITY OF GOLD DROPPED BY SLAIN ENEMIES (5)
-
INCREASED RANGE (19)
-
INCREASED RARITY OF ITEMS DROPPED BY ENEMIES KILLED WITH A CRITICAL HIT (18)
-
INCREASED RARITY OF ITEMS FOUND (2357)
-
INCREASED RARITY OF ITEMS FOUND T (2)
-
INCREASED RARITY OF ITEMS FOUND TI (2)
-
INCREASED RARITY OF ITEMS FOUND WHEN ON LOW LIFE (27)
-
INCREASED RARITY OF ITEMS FOUNDT (23)
-
INCREASED RARITY OF ITEMS FOUNDTI (10)
-
INCREASED RESERVATION EFFICIENCY OF COMPANION SKILLSTI (2)
-
INCREASED RESERVATION EFFICIENCY OF MINION SKILLS (3)
-
INCREASED SHOCK DURATION (15)
-
INCREASED SKILL EFFECT (1)
-
INCREASED SKILL EFFECT DURATION (16)
-
INCREASED SKILL EFFECT DURATIONTI (1)
-
INCREASED SKILL SPEED (63)
-
INCREASED SLOW MAGNITUDE (19)
-
INCREASED SPEED OF RECOUP EFFECTS (1)
-
INCREASED SPELL (1)
-
INCREASED SPELL DAMAGE (573)
-
INCREASED SPELL DAMAGE PER IO SPIRIT (7)
-
INCREASED SPELL DAMAGE WHILE ON FULL ENERGY SHIELDT (1)
-
INCREASED SPELL DAMAGET (1)
-
INCREASED SPELL DAMAGETI (3)
-
INCREASED SPELL PHYSICAL DAMAGE (23)
-
INCREASED SPIRIT (164)
-
INCREASED SPIRIT RESERVATION EFFICIENCY OF SKILLS (2)
-
INCREASED SPIRIT RESERVATION EFFICIENCY OF SKILLSTI (1)
-
INCREASED STRENCTH (3)
-
INCREASED STRENGTH (58)
-
INCREASED STRENGTH REQUIREMENT (5)
-
INCREASED STUN BUILDUP (194)
-
INCREASED STUN BUILDUP WITH MACES (6)
-
INCREASED STUN DURATION (173)
-
INCREASED STUN RECOVERY (11)
-
INCREASED STUN THRESHOLD (90)
-
INCREASED STUN THRESHOLD WHILE PARRYING (2)
-
INCREASED THORNS DAMAGE (37)
-
INCREASED TOTEM DAMAGE (9)
-
INCREASED TOTEM LIFE (13)
-
INCREASED TOTEM PLACEMENT SPEED (6)
-
INCREASED USE SPEED (1)
-
INCREASED USE SPEEDTI (3)
-
INCREASED VALOUR GAINED (2)
-
INCREASED WARCRY COOLDOWN RECOVERY RATE (7)
-
INCREASED WARCRY COOLDOWN RECOVERY RATETI (3)
-
INCREASED WARCRY SPEED (26)
-
INCREASED WEAPON DAMAGE PER IO STRENGTH (23)
-
INCREASED WEAPON SWAP SPEED (7)
-
INCREASED WITHERED MAGNITUDE (1)
-
INTELLIGENCE (3159)
-
IO COLD DAMAGE (3)
-
IO LIGHTNING DAMAGE (4)
-
JNTELLIGENCE (1)
-
KAOM (2)
-
LESS ATTACK DAMAGE (5)
-
LESS DAMAGE (1)
-
LESS DAMAGE FROM HITS (1)
-
LESS DAMAGE OVER TIME (1)
-
LESS DAMAGE TAKEN IF YOU HAVE NOT BEEN HIT RECENTLY (20)
-
LESS MINIMUM PHYSICAL ATTACK DAMAGE (2)
-
LEVEL OF ALL ATTACK SKILLS (79)
-
LEVEL OF ALL BONE OFFERING SKILLS (1)
-
LEVEL OF ALL CAST ON ELEMENTAL AILMENT SKILLS U (2)
-
LEVEL OF ALL CHAOS SPELL SKILLS (23)
-
LEVEL OF ALL COLD SKILLS (6)
-
LEVEL OF ALL COLD SPELL SKILLS (8)
-
LEVEL OF ALL ESCAPE SHOT SKILLS (1)
-
LEVEL OF ALL EXPLOSIVE GRENADE SKILLS U (1)
-
LEVEL OF ALL FIRE SKILLS (7)
-
LEVEL OF ALL FIRE SPELL SKILLS (20)
-
LEVEL OF ALL FIREBALL SKILLS (1)
-
LEVEL OF ALL FLASH GRENADE SKILLS (1)
-
LEVEL OF ALL GLACIAL BOLT SKILLS (2)
-
LEVEL OF ALL LIGHTNING ARROW SKILLS U (2)
-
LEVEL OF ALL LIGHTNING SKILLS (17)
-
LEVEL OF ALL LIGHTNING SPEAR SKILLS U (1)
-
LEVEL OF ALL LIGHTNING SPELL SKILLS (38)
-
LEVEL OF ALL MANA TEMPEST SKILLS (1)
-
LEVEL OF ALL MELEE SKILLS (357)
-
LEVEL OF ALL MINION SKILLS (380)
-
LEVEL OF ALL PHYSICAL SPELL SKILLS (18)
-
LEVEL OF ALL PLASMA BLAST SKILLS (1)
-
LEVEL OF ALL PROIECTILE SKILLS (9)
-
LEVEL OF ALL PROJECTILE SKILLS (665)
-
LEVEL OF ALL RAPID SHOT SKILLS (1)
-
LEVEL OF ALL RESONATING SHIELD SKILLS U (1)
-
LEVEL OF ALL SEISMIC CRY SKILLS (1)
-
LEVEL OF ALL SHOCKBURST ROUNDS SKILLS U (1)
-
LEVEL OF ALL SKELETAL REAVER SKILLS (1)
-
LEVEL OF ALL SKELETAL STORM MAGE SKILLS (1)
-
LEVEL OF ALL SKILLS (1)
-
LEVEL OF ALL SPARK SKILLS (1)
-
LEVEL OF ALL SPELL SKILLS (136)
-
LEVEL OF ALL STAMPEDE SKILLS (1)
-
LEVEL OF ALL TEMPEST FLURRY SKILLS (1)
-
LEVEL OF CONDUCTIVITY SKILLS (4)
-
LEVEL OF DESPAIR SKILLS (2)
-
LEVEL OF ENFEEBLE SKILLS (4)
-
LEVEL OF HYPOTHERMIA SKILLS (3)
-
LEVEL OF TEMPORAL CHAINS SKILLS (1)
-
LEVEL OF VULNERABILITY SKILLS (2)
-
LIFE COSTS (2)
-
LIFE PER ENEMY HIT WITH ATTACKS (19)
-
LIFE PER ENEMY KILLED (692)
-
LIFE PER SECOND (45)
-
LIFE PER SECONDTI (2)
-
LIFE REGENERATION PER SECOND (1412)
-
LIFE REGENERATION PER SECOND PER SOCKET FILLED (2)
-
LIFE REGENERATION PER SECOND TI (1)
-
LIFE REGENERATION PER SECONDT (7)
-
LIGHTNING AND CHAOS RESISTANCES (36)
-
LIGHTNING AND CHAOS RESISTANCES TI (4)
-
LIGHTNING AND CHAOS RESISTANCEST (2)
-
LIGHTNING AND CHAOS RESISTANCESTI (5)
-
LIGHTNING DAMAGE (530)
-
LIGHTNING DAMAGE TIO (2)
-
LIGHTNING DAMAGE TO ATTACKS (1121)
-
LIGHTNING DAMAGE TO ATTACKS T (2)
-
LIGHTNING DAMAGE TO ATTACKS TI (19)
-
LIGHTNING DAMAGE TO ATTACKST (41)
-
LIGHTNING DAMAGE TO ATTACKSTI (32)
-
LIGHTNING DAMAGET (10)
-
LIGHTNING DAMAGETI (2)
-
LIGHTNING RESISTANCE (4344)
-
LIGHTNING RESISTANCE T (4)
-
LIGHTNING RESISTANCE TI (2)
-
LIGHTNING RESISTANCET (17)
-
LIGHTNING RESISTANCETI (2)
-
LIGHTNING RISISTANCE (1)
-
LIMIT (1)
-
LIPS AND THROAT (9)
-
LONGER PERFECT TIMING WINDOW (1)
-
MAGNITUDE OF CHILL ON YOU (6)
-
MAIM (3)
-
MANA PER ENEMY KILLED (642)
-
MANA REGENERATION RATE ALSO (23)
-
MAXIMUM BLOCK CHANCE (3)
-
MAXIMUM CHAOS RESISTANCE (2)
-
MAXIMUM COLD RESISTANCE (35)
-
MAXIMUM ENDURANCE CHARGES (2)
-
MAXIMUM ENERCY SHIELD (2)
-
MAXIMUM ENERGY SHIELD (2263)
-
MAXIMUM ENERGY SHIELDT (11)
-
MAXIMUM ENERGY SHIELDTI (3)
-
MAXIMUM ENERGYSHIED (1)
-
MAXIMUM FIRE RESISTANCE (49)
-
MAXIMUM FRENZY CHARGES (3)
-
MAXIMUM LIFE (4878)
-
MAXIMUM LIFET (2)
-
MAXIMUM LIGHTNING RESISTANCE (43)
-
MAXIMUM MANA (3875)
-
MAXIMUM MANA PER SOCKET FILLED (3)
-
MAXIMUM MANAT (2)
-
MAXIMUM MANATIO (1)
-
MAXIMUM NUMBER OF SUMMONED TOTEMS (19)
-
MAXIMUM POWER CHARGES (11)
-
MAXIMUM RAGE (4)
-
MAXIMUM VALOUR (9)
-
MORE MAXIMUM PHYSICAL ATTACK DAMAGE (2)
-
NTELLIGENCE (16)
-
OF (2)
-
OF ARMOUR ALSO APPLIES TO ELEMENTAL DAMAGE (11)
-
OF ARMOUR ALSO APPLIES TO ELEMENTAL DAMAGE TI (2)
-
OF ARMOUR ALSO APPLIES TO ELEMENTAL DAMAGE TZ (1)
-
OF ARMOUR ALSO APPLIES TO ELEMENTAL DAMAGET (9)
-
OF ARMOUR ALSO APPLIES TO ELEMENTAL DAMAGETI (2)
-
OF BASE MANA COST (4)
-
OF CHAOS DAMAGE YOU PREVENT WHEN HIT RECOUPED AS LIFE AND MANA DURING EFFECT (1)
-
OF CHARGES USED BY CHARMS GRANTED TO YOUR LIFE FLASKS (7)
-
OF COLD DAMAGE CONVERTED TO LIGHTNING DAMAGE (18)
-
OF CURRENT MANA AS CHAOS DAMAGE TO YOU WHEN EFFECT ENDS (4)
-
OF DAMAGE AS CHAOS DAMAGE PER UNDEAD MINION (20)
-
OF DAMAGE AS EXTRA CHAOS DAMAGE (40)
-
OF DAMAGE AS EXTRA COLD DAMAGE (79)
-
OF DAMAGE AS EXTRA COLD DAMAGE TI (1)
-
OF DAMAGE AS EXTRA DAMAGE OF ALL ELEMENTS (5)
-
OF DAMAGE AS EXTRA FIRE DAMAGE (79)
-
OF DAMAGE AS EXTRA FIRE DAMAGET (1)
-
OF DAMAGE AS EXTRA LIGHTNING (31)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGE (74)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGET (1)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGETI (3)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGEU (3)
-
OF DAMAGE AS EXTRA PHYSICAL DAMAGE (2)
-
OF DAMAGE DEALT (8)
-
OF DAMAGE FROM BLOCKED HITS (25)
-
OF DAMAGE FROM HITS WITH THIS WEAPON (10)
-
OF DAMAGE IS TAKEN FROM MANA BEFORE LIFE (8)
-
OF DAMAGE IS TAKEN FROM MANA BEFORE LIFE TI (1)
-
OF DAMAGE IS TAKEN FROM MANA BEFORE LIFETI (2)
-
OF DAMAGE TAKEN BYPASSES ENERGY SHIELD (26)
-
OF DAMAGE TAKEN RECOUPED AS LIFE (60)
-
OF DAMAGE TAKEN RECOUPED AS LIFETZ (1)
-
OF DAMAGE TAKEN RECOUPED AS MANA (51)
-
OF ELEMENTAL DAMAGE AS EXTRA COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE AS EXTRA FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO CHAOS DAMAGE (8)
-
OF ELEMENTAL DAMAGE CONVERTED TO COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE DAMAGE AS EXTRA LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE FROM HITS TAKEN AS CHAOS DAMAGE (3)
-
OF ELEMENTAL DAMAGE TAKEN RECOUPED AS ENERGY SHIELDT (2)
-
OF EVASION RATING (15)
-
OF EVASION RATINGT (19)
-
OF EVASION RATINGTI (7)
-
OF EVASION RATINGTZ (1)
-
OF FIRE DAMAGE CONVERTED TO COLD DAMAGE (14)
-
OF FIRE DAMAGE CONVERTED TO LIGHTNING DAMAGE (15)
-
OF FIRE DAMAGE FROM HITS TAKEN AS PHYSICAL DAMAGE (13)
-
OF FLASK RECOVERY APPLIED INSTANTLY (89)
-
OF LIFE PER SECOND (9)
-
OF LIFE RESERVED (2)
-
OF LIFE TO GAIN THAT MUCH ENERCY SHIELD WHEN YOU CAST A SPELL (1)
-
OF LIFE TO GAIN THAT MUCH ENERGY SHIELD WHEN YOU CAST A SPELL (12)
-
OF LIGHTNING DAMAGE CONVERTED TO CHAOS DAMAGE (1)
-
OF LIGHTNING DAMAGE CONVERTED TO COLD DAMAGE (9)
-
OF MANA AND THEY LEECH THAT MANA (14)
-
OF MANA COSTS YOU PAY FOR SKILLS AS PHYSICAL DAMAGE (1)
-
OF MANA SPENT IN THOSE SECONDS AS CHAOS DAMAGE (4)
-
OF MAXIMUM ENERCY SHIELD (1)
-
OF MAXIMUM ENERGY SHIELD (15)
-
OF MAXIMUM ENERGY SHIELD PER SECOND (15)
-
OF MAXIMUM ENERGY SHIELDT (3)
-
OF MAXIMUM LIFE (7)
-
OF MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (26)
-
OF MAXIMUM LIFE CONVERTED TO ENERGY SHIELD (2)
-
OF MAXIMUM LIFE FOR EACH ENDURANCE CHARGE CONSUMED (14)
-
OF MAXIMUM LIFE ON KILL (35)
-
OF MAXIMUM LIFE OR BELOW (4)
-
OF MAXIMUM LIFE OR BELOW INSTEAD (8)
-
OF MAXIMUM LIFE PER SECOND (25)
-
OF MAXIMUM LIFE PER SECOND WHILE ON LOW LIFE (3)
-
OF MAXIMUM LIFE PER SECOND WHILE SURROUNDED (10)
-
OF MAXIMUM LIFE REGENERATED PER SECOND PER FRAGILE REGROWTH (15)
-
OF MAXIMUM LIFE WHEN YOU CAST A SPELL (12)
-
OF MAXIMUM MANA AS ARMOUR (23)
-
OF MAXIMUM MANA ON KILL (29)
-
OF MAXIMUM MANA OR ABOVE (15)
-
OF MAXIMUM MANA OR BELOW (4)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH (9)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH LIFE (3)
-
OF MELEE PHYSICAL DAMAGE TAKEN REFLECTED TO ATTACKER (10)
-
OF PHYSICAL ATTACK DAMAGE AS LIFE (239)
-
OF PHYSICAL ATTACK DAMAGE AS LIFET (4)
-
OF PHYSICAL ATTACK DAMAGE AS MANA (206)
-
OF PHYSICAL ATTACK DAMAGE AS MANA T (2)
-
OF PHYSICAL ATTACK DAMAGE AS MANAT (7)
-
OF PHYSICAL ATTACK DAMAGE AS MANATI (1)
-
OF PHYSICAL DAMAGE AS EXTRA CHAOS DAMAGE (5)
-
OF PHYSICAL DAMAGE AS LIFE (214)
-
OF PHYSICAL DAMAGE AS LIFE TI (2)
-
OF PHYSICAL DAMAGE AS LIFET (1)
-
OF PHYSICAL DAMAGE AS LIFETI (2)
-
OF PHYSICAL DAMAGE AS MANA (223)
-
OF PHYSICAL DAMAGE AS MANAT (12)
-
OF PHYSICAL DAMAGE AS MANATI (1)
-
OF PHYSICAL DAMAGE PREVENTED RECOUPED AS LIFE (10)
-
OF PHYSICAL DAMAGE TAKEN AS FIRE DAMAGE (6)
-
OF REQUIREMENTS TO DEXTERITY (1)
-
OF REQUIREMENTS TO INTELLIGENCE (1)
-
OF SKILL MANA COSTS CONVERTED TO LIFE COSTS (279)
-
OF SPELL MANA COST CONVERTED TO LIFE COST (9)
-
OF THEIR LIFE AS PHYSICAL DAMAGE (33)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERCY SHIELD (5)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (13)
-
OF THEIR MAXIMUM LIFE PER SECOND (7)
-
OF YOUR LIFE REGENERATION IS GRANTED TO ALLIES IN YOUR PRESENCE (11)
-
OF YOUR MAXIMUM (1)
-
OF YOUR MAXIMUM LIFE (27)
-
OF YOUR MAXIMUM LIFE FLASK CHARGES IF POSSIBLE TO DEAL ADDED (6)
-
OF YOUR MAXIMUM MANA WHEN HIT (15)
-
PARADISE (3)
-
PHYSICAL DAMACE (1)
-
PHYSICAL DAMAGE (1418)
-
PHYSICAL DAMAGE T (5)
-
PHYSICAL DAMAGE TI (3)
-
PHYSICAL DAMAGE TO ATTACKS (1119)
-
PHYSICAL DAMAGE TO ATTACKS T (2)
-
PHYSICAL DAMAGE TO ATTACKS TZ (2)
-
PHYSICAL DAMAGE TO ATTACKST (33)
-
PHYSICAL DAMAGE TO ATTACKSTI (27)
-
PHYSICAL DAMAGET (9)
-
PHYSICAL THORNS DAMAGE (386)
-
PHYSICAL THORNS DAMAGE T (1)
-
PHYSICAL THORNS DAMAGE TI (1)
-
PHYSICAL THORNS DAMAGET (4)
-
PHYSICAL THORNS DAMAGETI (1)
-
POISON (20)
-
RAGE WHEN HIT BY AN ENEMY (16)
-
RANDOM CHARGES ON REACHING MAXIMUM RAGE (3)
-
REDUCED ATTACK AND CAST SPEED (103)
-
REDUCED ATTACK SPEED (76)
-
REDUCED ATTRIBUTE REQUIREMENTS (976)
-
REDUCED ATTRIBUTE REQUIREMENTST (5)
-
REDUCED ATTRIBUTE REQUIREMENTSTI (1)
-
REDUCED BLEEDING DURATION ON YOU (95)
-
REDUCED BLEEDING DURATION ON YOUT (4)
-
REDUCED CAST SPEED (19)
-
REDUCED CHARGES PER USE (14)
-
REDUCED CHARM CHARGES GAINED (41)
-
REDUCED CHARM CHARGES USED (79)
-
REDUCED CHARM EFFECT DURATION (2)
-
REDUCED CHILL DURATION ON YOU (75)
-
REDUCED CHILL DURATION ON YOUT (6)
-
REDUCED COLD DAMAGE (3)
-
REDUCED DAMAGE (11)
-
REDUCED DEXTERITY (15)
-
REDUCED DURATION OF BLEEDING ON YOU (6)
-
REDUCED DURATION OF CURSES ON YOU (7)
-
REDUCED EFFECT OF CHILL ON YOU (12)
-
REDUCED EFFECT OF IGNITE ON YOU (12)
-
REDUCED EFFECT OF SHOCK ON YOU (12)
-
REDUCED ENDURANCE CHARGE DURATION (14)
-
REDUCED ENEMY STUN THRESHOLD (29)
-
REDUCED ENERGY SHIELD RECHARGE RATE (16)
-
REDUCED EVASION RATING (12)
-
REDUCED FLASK CHARGES USED (60)
-
REDUCED FLASK LIFE RECOVERY RATE (6)
-
REDUCED FLASK MANA RECOVERY RATE (2)
-
REDUCED FREEZE DURATION ON YOU (84)
-
REDUCED FREEZE DURATION ON YOUT (4)
-
REDUCED FREEZE DURATION ON YOUTZ (1)
-
REDUCED GLOBAL DEFENCES (7)
-
REDUCED IGNITE DURATION ON ENEMIES (7)
-
REDUCED IGNITE DURATION ON YOU (116)
-
REDUCED IGNITE DURATION ON YOUT (1)
-
REDUCED INTELLIGENCE (17)
-
REDUCED LIGHT RADIUS (61)
-
REDUCED MANA COST OF SKILLS (29)
-
REDUCED MAXIMUM LIFE (17)
-
REDUCED MAXIMUM MANA (24)
-
REDUCED MOVEMENT SPEED (18)
-
REDUCED MOVEMENT SPEED PENALTY FROM USING SKILLS WHILE MOVING (2)
-
REDUCED POISON DURATION ON YOU (89)
-
REDUCED POISON DURATION ON YOUT (1)
-
REDUCED PRESENCE AREA OF EFFECT (21)
-
REDUCED PROJECTILE RANGE (7)
-
REDUCED RARITY OF ITEMS FOUND (8)
-
REDUCED RELOAD SPEED (17)
-
REDUCED RESERVATION (14)
-
REDUCED SHOCK DURATION ON YOU (82)
-
REDUCED SHOCK DURATION ON YOUT (4)
-
REDUCED SKILL SPEED (1)
-
REDUCED SLOWING POTENCY OF DEBUFFS ON YOU (74)
-
REDUCED SLOWING POTENCY OF DEBUFFS ON YOUI (1)
-
REDUCED STUN THRESHOLD (7)
-
REDUCED TOTEM LIFE (19)
-
REMOVE (329)
-
REMOVE FROM (57)
-
REMOVE FROM THE (14)
-
REVEAL THE DESECRATED MODIFIER (3)
-
RULE THE WAVES AND TIDE (23)
-
SECONDS (1)
-
SECONDS ON KILL (1)
-
SECONDS ON USE (1)
-
SHOCK (1)
-
SHOCK CHANCE INSTEAD OF IGNITE CHANCE AND (15)
-
SHOCK CHANCE INSTEAD OF IGNITE CHANCE AND MAGNITUDE (6)
-
SKILLS (13)
-
SLOWER START OF ENERGY SHIELD RECHARGE (3)
-
SPIRIT (1163)
-
SPIRIT PER SOCKET FILLED (10)
-
SREDUCED ATTACK SPEED (1)
-
STACKS OF CRITICAL WEAKNESS (8)
-
STRENCTH (2)
-
STRENGTH (1844)
-
STRENGTH AND DEXTERITY (2)
-
STRENGTH AND INTELLIGENCE (3)
-
STUN THRESHOLD (1013)
-
STUN THRESHOLD PER SOCKET FILLED (3)
-
SUBJUGATE (7)
-
THE GATE WAS MET WITH SOUNDING TRUMPETS (18)
-
THORNS CRITICAL HIT CHANCE (23)
-
THOSE WHO REACH (22)
-
THOSE WHO SEEK (22)
-
TREASURE (29)
-
TRIBUTE (2)
-
U (2)
-
YOUR TREE (78)
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Path of Exile 2 The Runeseeker Guide: All Runestone Locations, Farrow, Runeforging & Verisium ExplainedThe Runeseeker is one of the most important questlines introduced in Path of Exile 2's Return of the Ancients update. Completing it unlocks Farrow, Runeforging, Verisium crafting, and powerful rune-based progression systems. This guide covers every Runestone location, quest step, rewards, and endgame benefits.
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Path of Exile 2 Empowered Attacks & Melee Combat Rhythm GuideIn PoE 2, empowered attacks are your key to maximizing melee damage. This guide teaches how to trigger them, optimize weapon sequences, and survive slow animations with dual-weapon setups, skill speed runes, and defensive gear.
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POE 2 New Delirium Mechanics, Liquid Emotions & Jewel CraftingPath of Exile 2’s Patch 0.5.0 overhauls Delirium entirely. Learn how to track fog depth, craft powerful jewels and amulets with Liquid Emotions, farm Loathsome Mire maps, and reach the Tangmazu pinnacle boss with this step-by-step guide.
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PoE 2 Whirling Assault Martial Artist Build Guide: The Day-One Monster Dominating T15 MapsThe Martial Artist is emerging as one of the strongest early meta builds in Path of Exile 2 Patch 0.5. By combining Whirling Assault with Holoform Technique and Loctonial Caress gloves, players can achieve incredible clear speed, powerful boss damage, and smooth T15 map progression on relatively modest gear. This guide covers the build's core mechanics, gearing priorities, skill setup, and endgame optimization strategies.
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PoE 2 Runes of Aldur Crafting Guide: How to Get Rare Remnants FastPath of Exile 2's Runes of Aldur Challenge League introduces a powerful new crafting system centered around Remnants, Runic Recipes, and Verisium. This guide explains how Remnant slot scaling works, how to farm Verisium Metal efficiently, which runes are worth targeting, and how to prepare your build for high-tier runic encounters.
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Top 10 Things to Do Before POE 2 0.5 League LaunchPath of Exile 2 Patch 0.5 is introducing massive gameplay changes, new systems, ascendancy reworks, and quality-of-life improvements. Before the league launches, make sure you optimize your stash tabs, update your filters, learn the new corruption mechanics, and prepare your build strategy with this complete POE2 0.5 preparation guide.
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PoE 2 0.5 Best League Starter Builds Tier List: Return of the Ancients MetaPatch 0.5.0: Return of the Ancients completely reshapes the Path of Exile 2 meta with massive balance changes, new Ascendancies, and the Runes of Aldur mechanic. This guide ranks the strongest league starter builds capable of bypassing the sustainability nerfs while excelling at mapping, bossing, and early currency farming.
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PoE 2 0.5 Return of the Ancients: Martial Artist Ascendancy, Gemling Rework & Huge Balance ChangesGrinding Gear Games has revealed a massive wave of new information for Path of Exile 2 Patch 0.5: Return of the Ancients. From the game-changing Martial Artist ascendancy and Gemling Legionnaire overhaul to Chronomancer buffs, Atlas progression improvements, and major balance philosophy updates, POE2’s next expansion is shaping up to be one of the most ambitious updates yet. Here’s everything players need to know before launch.
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