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ADDITIONAL PHYSICAL DAMAGE REDUCTION (1)
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ALL ELEMENTAL RESISTANCES (3)
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BLEEDING (1)
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CHANCE TO BLIND ENEMIES ON HIT WITH ATTACKS (1)
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CHANCE TO CHAIN AN ADDITIONAL TIME FROM TERRAIN (1)
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CHANCE TO GAIN A CHARGE WHEN YOU KILL AN ENEMY (1)
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CHANCE TO INFLICT BLEEDING ON HIT (1)
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CHANCE TO POISON ON HIT (1)
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CHARGES PER SECOND (1)
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COLD RESISTANCE (5)
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FASTER (2)
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FASTER START OF ENERGY SHIELD RECHARGE (1)
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FIRE RESISTANCE (3)
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FREEZE (1)
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INCREASED ACCURACY RATING (1)
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INCREASED AMOUNT OF LIFE LEECHED (1)
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INCREASED AREA OF EFFECT (3)
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INCREASED AREA OF EFFECT OF CURSES (1)
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INCREASED ARMOUR (2)
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INCREASED ARMOUR BREAK DURATION (1)
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INCREASED ATTACK AND CAST SPEED (5)
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INCREASED ATTACK DAMAGE (3)
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INCREASED ATTACK SPEED (1)
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INCREASED ATTACK SPEED WITH BOWS (1)
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INCREASED ATTACK SPEED WITH CROSSBOWS (1)
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INCREASED ATTACK SPEED WITH QUARTERSTAVES (2)
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INCREASED BLEEDING DURATION (3)
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INCREASED BONUSES GAINED FROM EQUIPPED QUIVER (1)
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INCREASED CAST SPEED (2)
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INCREASED CHANCE TO IGNITE (10)
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INCREASED CHANCE TO SHOCK (2)
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INCREASED CHAOS DAMAGE (3)
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INCREASED CHARM EFFECT DURATION (1)
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INCREASED CHILL DURATION ON ENEMIES (2)
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INCREASED COLD DAMAGE (1)
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INCREASED COOLDOWN RECOVERY RATE (1)
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INCREASED CRITICAL DAMAGE BONUS (4)
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INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE (3)
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INCREASED CRITICAL DAMAGE BONUS WITH SPEARS (1)
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INCREASED CRITICAL HIT CHANCE (4)
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INCREASED CRITICAL HIT CHANCE FOR ATTACKS (3)
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INCREASED CRITICAL HIT CHANCE FOR SPELLS (5)
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INCREASED CRITICAL SPELL DAMAGE BONUS (2)
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INCREASED CROSSBOW RELOAD SPEED (2)
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INCREASED DAMAGE (11)
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INCREASED DAMAGE AGAINST ENEMIES WITH FULLY BROKEN ARMOUR (2)
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INCREASED DAMAGE IF YOU HAVE CONSUMED A CORPSE RECENTLY (1)
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INCREASED DAMAGE WITH BOWS (5)
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INCREASED DAMAGE WITH CROSSBOWS (1)
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INCREASED DAMAGE WITH QUARTERSTAVES (3)
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INCREASED DAMAGE WITH SPEARS (2)
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INCREASED DAMAGE WITH WARCRIES (2)
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INCREASED DAZE BUILDUP (1)
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INCREASED DEFENCES FROM EQUIPPED SHIELD (2)
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INCREASED DURATION (4)
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INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIES (3)
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INCREASED EFFECT OF YOUR MARK SKILLS (1)
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INCREASED ELEMENTAL DAMAGE (6)
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INCREASED ENERGY (3)
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INCREASED ENERGY SHIELD FROM EQUIPPED FOCUS (1)
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INCREASED ENERGY SHIELD RECHARGE RATE (3)
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INCREASED EVASION RATING (2)
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INCREASED FIRE DAMAGE (4)
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INCREASED FLASK CHARGES GAINED (1)
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INCREASED FLASK EFFECT DURATION (1)
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INCREASED FREEZE BUILDUP WITH OUARTERSTAVES (1)
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INCREASED GLOBAL PHYSICAL DAMAGE (2)
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INCREASED KNOCKBACK DISTANCE (2)
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INCREASED LIFE RECOVERY FROM FLASKS (4)
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INCREASED LIFE REGENERATION RATE (3)
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INCREASED LIGHTNING DAMAGE (1)
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INCREASED MAGNITUDE OF BLEEDING YOU INFLICT (3)
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INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITS (2)
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INCREASED MAGNITUDE OF IGNITE YOU INFLICT (2)
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INCREASED MAGNITUDE OF POISON YOU INFLICT (1)
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INCREASED MAGNITUDE OF SHOCK YOU INFLICT (1)
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INCREASED MANA RECOVERY FROM FLASKS (3)
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INCREASED MANA REGENERATION RATE (2)
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INCREASED MAXIMUM ENERGY SHIELD (3)
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INCREASED MAXIMUM LIFE (2)
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INCREASED MELEE DAMAGE (3)
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INCREASED MINION ACCURACY RATING (5)
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INCREASED PARRY DAMAGE (2)
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INCREASED PRESENCE AREA OF EFFECT (6)
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INCREASED PROIECTILE SPEED (1)
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INCREASED PROJECTILE DAMAGE (3)
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INCREASED PROJECTILE SPEED (1)
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INCREASED SHOCK DURATION (3)
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INCREASED SKILL EFFECT DURATION (1)
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INCREASED SPELL DAMAGE (4)
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INCREASED STUN BUILDUP (5)
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INCREASED STUN BUILDUP WITH MACES (1)
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INCREASED STUN THRESHOLD (3)
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INCREASED THORNS DAMAGE (2)
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INCREASED TOTEM DAMAGE (4)
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INCREASED TOTEM LIFE (5)
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INCREASED TOTEM PLACEMENT SPEED (1)
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INCREASED WARCRY COOLDOWN RECOVERY RATE (4)
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INCREASED WARCRY SPEED (3)
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INCREASED WEAPON SWAP SPEED (2)
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LEVEL OF ALL SKELETAL STORM MAGE SKILLS (1)
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LIGHTNING RESISTANCE (1)
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MAXIMUM FIRE RESISTANCE (4)
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OF DAMAGE AS EXTRA LIGHTNING (1)
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OF DAMAGE TAKEN RECOUPED AS LIFE (1)
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OF MAXIMUM ENERGY SHIELD (1)
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OF MAXIMUM MANA ON KILL (1)
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POISON (2)
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RAGE WHEN HIT BY AN ENEMY (1)
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REDUCED CHARGES PER USE (2)
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REMOVE (16)
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REMOVE FROM (30)
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REMOVE FROM THE (7)
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SPIRIT (1)
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