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FFXIV Heavensward first level 60 dungeon -The Fate of Stars

The Fate of Stars is the first level 60 dungeon in the FFXIV Heavensward expansion. Though it doesn’t drop loot, you can get Tomestones of Law once you complete it. If you want to buy FFXIV Gil, SSEGold is your best choice with the lowest price and instant delivery!

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Regula van Hydrus:

The main boss in Fate of Stars is Regula van Hyrus. You should master some skills to defeat this boss!

Attacks:
  • Bastardbluss is a moderate damage frontal cleave attack.
  • Judgement is also a moderate damage attack. When use it, there is a small circle AoE centered on Hydrus. 
  • Magitek Slug is a straight line room length AoE and it randomly target someone. Hydrus can use this while turrets are out.
  • Magitek Turret I randomly pick a focus target and tether to that target. If a player stands in front of the target, he will temporarily break the tether and take the damage. Therefore, everyone should focus down these turrets. They can self-destruct do considerable damage if they don’t get destroyed. 
  • Magitek Spread is a room wide AoE dealing moderate damage with a safe zone behind Hydrus.
  • Magitek Turret II can uses a circle AoE - Aetherochemical Grenado. 

Harmachis will morph into other recognizable enemies and perform a unique ability from the enemy’s type.

Attacks:
  • Harmachis takes weighting of the heart on another form for a short time. Then snake form grants a damage up stack. Machina form target players and drop them to 1 Hp. Then it performs over at snake form again. Nage form makes Harmachis to petrify a target. 
  • Cthonic Hush can deal moderate damage and inflicts poison a frontal AoE breathe attack. 
  • Riddle of the Sphinx can target towards players randomly as a ground target AoE.
  • Ka is a wide conal AoE.

Ascians is a three-part fight. The first two parts are a seamless transition, followed by a cutscene which takes you into part three. The first two parts attacks based on the Ascian. It is recommended you take on Igeyorhm first. No matter which you target firstly, the other doesn’t become targetable until you hit the 50% threshold on the first. They swap at that point.

Igeyorhm uses ice elemental attacks. It will freeze players once it get hit by certain attacks. When you fight against Igeyorhm, Lahabrea is untargetable and uses fire based and laser attacks.

Attacks:

  • Dark Orb is a moderate damage attack. 
  • Sea of Pitch is ground lingering AoE DoT.
  • Blizzard Sphere is placed around the room if got hit by the AoE blast freezes the player. While Lahabrea will place fire orbs in a smaller circle in the middle. 
  • Shadowflare can deal moderate damage as a room wide AoE.

Lahabrea
It uses fire based attacks. When fighting Igeyorhm, Igeyorhm will be untargetable using ice based and laser attack.

Attacks:

  • Dark Orb is a moderate damage attack. 
  • Sea of Pitch is ground lingering AoE DoT.
  • Dark Fire II is placed around the room with several ground target AoE circles.
  • Permafrost is 
  • Permafrost: (Technically Igeyorhm’s attack.) Igeyorhm freezes the floor and deals damage to everyone.
  • Shadowflare can deal moderate damage as a room wide AoE.

Acian Prime
This is the third stage after the cutscene. It is Lahabrea and Igeyorhm combined into a single form, which means there are fire and ice attacks in this stage.

Attacks:

  • Height of Chaos is a hard hitting frontal cleave.
  • Ancient Eruption can make AoE circles placed under each player.
  • Shadowflare can deal moderate damage as a room wide AoE.
  • Annihilation: Ascian Prime summons a giant Blizzardsphere and Firesphere. Prioritize destroying the Blizzardsphere here and let the healer heal through the fire damage. During this attack a large room AoE will go off as well with safe zones, just rotate towards the safe zones while destroying the spheres.
  • Unniversal Manipulation is a room wide AoE that inflicts multiple status ailments as well as doing moderate damage. To avoid this attack run to an empty void area. (I failed to do so in both uses.)
  • Entropic Flame is a multi straight Line AoE.
  • Chaos Bleed: After the second Universal Manipulation. Orbs will be tethered to every player. It appears you can avoid the orbs by letting them hit Ascian Prime.
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